/* Rechtecke.inc */ public void paint(Graphics g) { int x = 10, y = 80; int sizex, sizey = 0; while (x < 280 && y < 180) { sizex = 4 + (int) (Math.random() * 9); if (Math.random() > 0.5) { y += sizey; sizey = 4 + (int) (Math.random() * 6); } else { sizey = 4 + (int) (Math.random() * 6); y -= sizey; } g.drawRect(x,y,sizex,sizey); x += sizex; } }