Square law of computation: Unless some simplification can be made, the amount of computation to solve a set of equations increases at least as fast as the square of the number of equations. The "computer" needed to control a system has to be 4 times more mighty as the system size doubles. Example: Trained chicken can play perfect tic-tac-toe, but nobody can play perfect chess. Chess is a perfect game because all information is known and the size is fixed. Every management action is like controling a game. Software engineering is harder to play, because not every thing is known and the board size is unlimited. Size/Complexity dynamic: Human brain capacity is fixed but complexity grows with the square of program size. Ambitions after a success make products more complex. More complex products need simplfications by software engineering. Other forms of this dynamic: Fault location, people interaction