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Diffstat (limited to 'Bachelor/Prog1/examples/ch05/Fig05_24.cpp')
| -rw-r--r-- | Bachelor/Prog1/examples/ch05/Fig05_24.cpp | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/Bachelor/Prog1/examples/ch05/Fig05_24.cpp b/Bachelor/Prog1/examples/ch05/Fig05_24.cpp new file mode 100644 index 0000000..746fd13 --- /dev/null +++ b/Bachelor/Prog1/examples/ch05/Fig05_24.cpp @@ -0,0 +1,103 @@ +// Fig. 5.24: fig05_24.cpp
+// Card shuffling dealing program.
+#include <iostream>
+
+using std::cout;
+using std::left;
+using std::right;
+
+#include <iomanip>
+
+using std::setw;
+
+#include <cstdlib> // prototypes for rand and srand
+#include <ctime> // prototype for time
+
+// prototypes
+void shuffle( int [][ 13 ] );
+void deal( const int [][ 13 ], const char *[], const char *[] );
+
+int main()
+{
+ // initialize suit array
+ const char *suit[ 4 ] =
+ { "Hearts", "Diamonds", "Clubs", "Spades" };
+
+ // initialize face array
+ const char *face[ 13 ] =
+ { "Ace", "Deuce", "Three", "Four",
+ "Five", "Six", "Seven", "Eight",
+ "Nine", "Ten", "Jack", "Queen", "King" };
+
+ // initialize deck array
+ int deck[ 4 ][ 13 ] = { 0 };
+
+ srand( time( 0 ) ); // seed random number generator
+
+ shuffle( deck );
+ deal( deck, face, suit );
+
+ return 0; // indicates successful termination
+
+} // end main
+
+// shuffle cards in deck
+void shuffle( int wDeck[][ 13 ] )
+{
+ int row;
+ int column;
+
+ // for each of the 52 cards, choose slot of deck randomly
+ for ( int card = 1; card <= 52; card++ ) {
+
+ // choose new random location until unoccupied slot found
+ do {
+ row = rand() % 4;
+ column = rand() % 13;
+ } while( wDeck[ row ][ column ] != 0 ); // end do/while
+
+ // place card number in chosen slot of deck
+ wDeck[ row ][ column ] = card;
+
+ } // end for
+
+} // end function shuffle
+
+// deal cards in deck
+void deal( const int wDeck[][ 13 ], const char *wFace[],
+ const char *wSuit[] )
+{
+ // for each of the 52 cards
+ for ( int card = 1; card <= 52; card++ )
+
+ // loop through rows of wDeck
+ for ( int row = 0; row <= 3; row++ )
+
+ // loop through columns of wDeck for current row
+ for ( int column = 0; column <= 12; column++ )
+
+ // if slot contains current card, display card
+ if ( wDeck[ row ][ column ] == card ) {
+ cout << setw( 5 ) << right << wFace[ column ]
+ << " of " << setw( 8 ) << left
+ << wSuit[ row ]
+ << ( card % 2 == 0 ? '\n' : '\t' );
+
+ } // end if
+
+} // end function deal
+
+/**************************************************************************
+ * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice *
+ * Hall. All Rights Reserved. *
+ * *
+ * DISCLAIMER: The authors and publisher of this book have used their *
+ * best efforts in preparing the book. These efforts include the *
+ * development, research, and testing of the theories and programs *
+ * to determine their effectiveness. The authors and publisher make *
+ * no warranty of any kind, expressed or implied, with regard to these *
+ * programs or to the documentation contained in these books. The authors *
+ * and publisher shall not be liable in any event for incidental or *
+ * consequential damages in connection with, or arising out of, the *
+ * furnishing, performance, or use of these programs. *
+ *************************************************************************/
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