blob: a0525f7fc8db9bdea94ccec8305956c8684dbc1a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
// Fig. 9.37: floorButton.h
// FloorButton class definition.
#ifndef FLOORBUTTON_H
#define FLOORBUTTON_H
#include "button.h" // Button class definition
class FloorButton : public Button {
public:
FloorButton( int, Elevator & ); // constructor
~FloorButton(); // destructor
void pressButton(); // press the button
private:
const int floorNumber; // button's floor number
}; // end class FloorButton
#endif // FLOORBUTTON_H
/**************************************************************************
* (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice *
* Hall. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
|