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// Fig. 7.46: person.cpp

// Member-function definitions for class Person.

#include <iostream>



using std::cout;

using std::endl;



#include "person.h"    // Person class definition

#include "floor.h"     // Floor class definition

#include "elevator.h"  // Elevator class definition



// initialize static member personCount

int Person::personCount = 0;



// constructor

Person::Person( int destFloor )

   : ID( ++personCount ), 

     destinationFloor( destFloor ) 

{

   // empty body



} // end Person constructor



// destructor

Person::~Person() 

{ 

   cout << "(person " << ID << " destructor invoked)" << endl;



} // end ~Person destructor



// return person's ID number

int Person::getID() const 

{ 

   return ID; 



} // end function getID



// person walks onto a floor

void Person::stepOntoFloor( Floor& floor )  

{

   // notify floor person is coming

   cout << "person " << ID << " steps onto floor " 

        << floor.getNumber() << endl;

   floor.personArrives( this );



   // press button on floor

   cout << "person " << ID 

        << " presses floor button on floor " 

        << floor.getNumber() << endl;

   floor.floorButton.pressButton();



} // end function stepOntoFloor



// person enters elevator

void Person::enterElevator( Elevator &elevator, Floor &floor )

{   

   floor.personBoardingElevator();   // person leaves floor



   elevator.passengerEnters( this ); // person enters elevator



   // press button on elevator

   cout << "person " << ID 

        << " presses elevator button" << endl;

   elevator.elevatorButton.pressButton();



} // end function enterElevator



// person exits elevator

void Person::exitElevator( 

   const Floor &floor, Elevator &elevator ) const

{

   cout << "person " << ID << " exits elevator on floor "

        << floor.getNumber() << endl;

   elevator.passengerExits();



} // end function exitElevator



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