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// Fig. 10.16: circle.h
// Circle class contains x-y coordinate pair and radius.
#ifndef CIRCLE_H
#define CIRCLE_H
#include "point.h" // Point class definition
class Circle : public Point {
public:
// default constructor
Circle( int = 0, int = 0, double = 0.0 );
void setRadius( double ); // set radius
double getRadius() const; // return radius
double getDiameter() const; // return diameter
double getCircumference() const; // return circumference
virtual double getArea() const; // return area
// return name of shape (i.e., "Circle")
virtual string getName() const;
virtual void print() const; // output Circle object
private:
double radius; // Circle's radius
}; // end class Circle
#endif
/**************************************************************************
* (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice *
* Hall. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
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