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// Fig. 10.14: point.h
// Point class definition represents an x-y coordinate pair.
#ifndef POINT_H
#define POINT_H
#include "shape.h" // Shape class definition
class Point : public Shape {
public:
Point( int = 0, int = 0 ); // default constructor
void setX( int ); // set x in coordinate pair
int getX() const; // return x from coordinate pair
void setY( int ); // set y in coordinate pair
int getY() const; // return y from coordinate pair
// return name of shape (i.e., "Point" )
virtual string getName() const;
virtual void print() const; // output Point object
private:
int x; // x part of coordinate pair
int y; // y part of coordinate pair
}; // end class Point
#endif
/**************************************************************************
* (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice *
* Hall. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
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