blob: f50f6db87c5161e417bd0da1c72de45cf5058486 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
|
// Template List class definition
#ifndef LIST_H
#define LIST_H
#include <iostream>
using std::cout;
#include <new>
#include "listnode.h" // ListNode class definition
template< class NODETYPE >
class List {
public:
List();
~List();
void insertInOrder( const NODETYPE &value );
bool removeFromFront( NODETYPE & );
bool removeFromBack( NODETYPE & );
bool deleteNode( const NODETYPE &, NODETYPE & );
bool isEmpty() const;
void print() const;
private:
void insertAtFront( const NODETYPE & );
void insertAtBack( const NODETYPE & );
ListNode< NODETYPE > *firstPtr; // pointer to first node
ListNode< NODETYPE > *lastPtr; // pointer to last node
}; // end class List
// default constructor
template< class NODETYPE >
List< NODETYPE >::List()
: firstPtr( 0 ),
lastPtr( 0 )
{
// empty body
} // end List constructor
// destructor
template< class NODETYPE >
List< NODETYPE >::~List()
{
if ( !isEmpty() ) { // List is not empty
cout << "Destroying nodes ...\n";
ListNode< NODETYPE > *currentPtr = firstPtr;
ListNode< NODETYPE > *tempPtr;
while ( currentPtr != 0 ) { // delete remaining nodes
tempPtr = currentPtr;
cout << tempPtr->data << '\n';
currentPtr = currentPtr->nextPtr;
delete tempPtr;
} // end while
} // end if
cout << "All nodes destroyed\n\n";
} // end List destructor
// insert node at front of list
template< class NODETYPE >
void List< NODETYPE >::insertAtFront( const NODETYPE &value )
{
ListNode< NODETYPE > *newPtr = new ListNode< NODETYPE >( value );
if ( isEmpty() ) // List is empty
firstPtr = lastPtr = newPtr;
else { // List is not empty
newPtr->nextPtr = firstPtr;
firstPtr = newPtr;
} // end else
} // end function insertAtFront
// insert node at back of list
template< class NODETYPE >
void List< NODETYPE >::insertAtBack( const NODETYPE &value )
{
ListNode< NODETYPE > *newPtr = new ListNode< NODETYPE >( value );
if ( isEmpty() ) // List is empty
firstPtr = lastPtr = newPtr;
else { // List is not empty
lastPtr->nextPtr = newPtr;
lastPtr = newPtr;
} // end else
} // end function insertAtBack
// delete node from front of list
template< class NODETYPE >
bool List< NODETYPE >::removeFromFront( NODETYPE &value )
{
if ( isEmpty() ) // List is empty
return false; // delete unsuccessful
else {
ListNode< NODETYPE > *tempPtr = firstPtr;
if ( firstPtr == lastPtr )
firstPtr = lastPtr = 0;
else
firstPtr = firstPtr->nextPtr;
value = tempPtr->data; // data being removed
delete tempPtr;
return true; // delete successful
} // end else
} // end function removeFromFront
// delete node from back of list
template< class NODETYPE >
bool List< NODETYPE >::removeFromBack( NODETYPE &value )
{
if ( isEmpty() )
return false; // delete unsuccessful
else {
ListNode< NODETYPE > *tempPtr = lastPtr;
if ( firstPtr == lastPtr )
firstPtr = lastPtr = 0;
else {
ListNode< NODETYPE > *currentPtr = firstPtr;
// locate second-to-last element
while ( currentPtr->nextPtr != lastPtr )
currentPtr = currentPtr->nextPtr;
lastPtr = currentPtr;
currentPtr->nextPtr = 0;
} // end else
value = tempPtr->data;
delete tempPtr;
return true; // delete successful
} // end else
} // end function removeFromBack
// insert node in sorted order
template< class NODETYPE >
void List< NODETYPE >::insertInOrder( const NODETYPE &value )
{
if ( isEmpty() ) {
ListNode< NODETYPE > *newPtr = new ListNode< NODETYPE >( value );
firstPtr = lastPtr = newPtr;
}
else {
if( firstPtr->data >= value)
insertAtFront( value );
else if( lastPtr->data < value)
insertAtBack( value );
else {
ListNode< NODETYPE > *currentPtr = firstPtr->nextPtr,
*previousPtr = firstPtr,
*newPtr = new ListNode< NODETYPE >( value );
// locate element before new node gets inserted
while ( currentPtr != lastPtr && currentPtr->data < value ) {
previousPtr = currentPtr;
currentPtr = currentPtr->nextPtr;
}
previousPtr->nextPtr = newPtr;
newPtr->nextPtr = currentPtr;
} // end else
} // end else
} // end function insertInOrder
// delete a node from anywhere in the list
template< class NODETYPE >
bool List< NODETYPE >::deleteNode( const NODETYPE &value, NODETYPE &deletedVal )
{
if ( isEmpty() )
return false; // delete unsuccessful
else {
if ( firstPtr->data == value ) {
removeFromFront( deletedVal );
return true; // delete successful
}
else if ( lastPtr->data == value ) {
removeFromBack( deletedVal );
return true; // delete successful
}
else {
ListNode< NODETYPE > *currentPtr = firstPtr->nextPtr,
*previousPtr = firstPtr;
while ( currentPtr != lastPtr && currentPtr->data < value ) {
previousPtr = currentPtr;
currentPtr = currentPtr->nextPtr;
}
if ( currentPtr->data == value ) {
ListNode< NODETYPE > *tempPtr = currentPtr;
deletedVal = currentPtr->data;
previousPtr = currentPtr->nextPtr;
delete tempPtr;
return true; // delete successful
}
else
return false; // delete unsuccessful
} // end else
} // end else
} // end function deleteNode
// is List empty?
template< class NODETYPE >
bool List< NODETYPE >::isEmpty() const
{
return firstPtr == 0;
} // end function isEmpty
// display contents of List
template< class NODETYPE >
void List< NODETYPE >::print() const
{
if ( isEmpty() ) {
cout << "The list is empty\n\n";
return;
} // end if
ListNode< NODETYPE > *currentPtr = firstPtr;
cout << "The list is: ";
while ( currentPtr != 0 ) {
cout << currentPtr->data << ' ';
currentPtr = currentPtr->nextPtr;
} // end while
cout << "\n\n";
} // end function print
#endif
|