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// �bung PG 2, Teil 1

// test Shape and Polyline 

// Author: Prinz / Kirch-Prinz / Weber

// Date: 26.05.05



#include <iostream>

using std::cout;

using std::endl;

using std::cin;



#include "shape.h"



int main()

{

   cout << "\nGeometrische Figuren: Linienzuege\n" << endl;



   Point vertices[] = { Point( -1, 0 ), Point( 0, 2 ), Point( 1, 0 ) };



   Polyline poly1,

            poly2( Point( 1, 2 ), Point( 2, 0 ) ),

            poly3( vertices, 3 ),

            poly4( poly3 );  // use of copy constructor



   cout << "Die Punkte der vier Linienzuege: \n"

        << poly1.toString() << endl

        << poly2.toString() << endl

        << poly3.toString() << endl

        << poly4.toString() << endl;

   cin.get();



   cout << "Zuweisungen testen:" << endl;  // test assignment

   poly1 = poly4;

   cout << poly1.toString() << endl;

   poly1 = Polyline();

   cout << poly1.toString() << endl << endl;



   cout << "Punkte anhaengen:" << endl;  // append points

   poly1 += Point( 0.5, 2.5 );

   cout << poly1.toString() << endl;

   poly4 += Point( 2, 2 );

   cout << poly4.toString() << endl;

   cout << "Anzahl Linien: " << poly4.getNumberOfLines() << endl  

        << "Laenge       : " << poly4.getLength() << endl;



   cout << "Nach der Skalierung mit dem Faktor 2.0" << endl;

   poly4.scale( 2.0 );

   cout << poly4.toString() << endl << endl;



   cout << "Linienzuege anhaengen:" << endl;  // append lines

   poly2 += poly1;

   cout << poly2.toString() << endl;

   poly4 += poly3;

   cout << poly4.toString() << endl << endl;

 

   cout << "Linienzug verschieben:" << endl;  // displacement

   poly4.move( 1,0 );

   cout << poly4.toString() << endl;

   cout << "Neuer Anker: " << poly4.getAnchor() << endl; 



   return 0;

}