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// Fig. 9.15: circle3.cpp

// Circle3 class member-function definitions.

#include <iostream>  



using std::cout;



#include "circle3.h"   // Circle3 class definition



// default constructor

Circle3::Circle3( int xValue, int yValue, double radiusValue )

{

   x = xValue;

   y = yValue;

   setRadius( radiusValue );



} // end Circle3 constructor



// set radius 

void Circle3::setRadius( double radiusValue )

{

   radius = ( radiusValue < 0.0 ? 0.0 : radiusValue );



} // end function setRadius



// return radius 

double Circle3::getRadius() const

{

   return radius;



} // end function getRadius



// calculate and return diameter

double Circle3::getDiameter() const

{

   return 2 * radius;



} // end function getDiameter



// calculate and return circumference

double Circle3::getCircumference() const

{

   return 3.14159 * getDiameter();



} // end function getCircumference



// calculate and return area

double Circle3::getArea() const

{

   return 3.14159 * radius * radius;



} // end function getArea



// output Circle3 object

void Circle3::print() const

{

   cout << "Center = [" << x << ", " << y << ']'

        << "; Radius = " << radius;



} // end function print



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 * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice      *

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