blob: fbc0f948a9bb2c6b13cc683bd587c0d9c004ccb3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
// Fig. 9.33: button.h
// Definition for class Button.
#ifndef BUTTON_H
#define BUTTON_H
class Elevator; // forward declaration
class Button {
public:
Button( Elevator & ); // constructor
~Button(); // destructor
void pressButton(); // sets button on
void resetButton(); // resets button off
protected:
// reference to button's elevator
Elevator &elevatorRef;
private:
bool pressed; // state of button
}; // end class Button
#endif // BUTTON_H
/**************************************************************************
* (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice *
* Hall. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
|