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// Fig. 9.18: point3.cpp
// Point3 class member-function definitions.
#include <iostream>
using std::cout;
#include "point3.h" // Point3 class definition
// default constructor
Point3::Point3( int xValue, int yValue )
: x( xValue ), y( yValue )
{
// empty body
} // end Point3 constructor
// set x in coordinate pair
void Point3::setX( int xValue )
{
x = xValue; // no need for validation
} // end function setX
// return x from coordinate pair
int Point3::getX() const
{
return x;
} // end function getX
// set y in coordinate pair
void Point3::setY( int yValue )
{
y = yValue; // no need for validation
} // end function setY
// return y from coordinate pair
int Point3::getY() const
{
return y;
} // end function getY
// output Point3 object
void Point3::print() const
{
cout << '[' << getX() << ", " << getY() << ']';
} // end function print
/**************************************************************************
* (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice *
* Hall. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
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