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/* Rechtecke.inc */
public void paint(Graphics g)
{
int x = 10, y = 80;
int sizex, sizey = 0;
while (x < 280 && y < 180) {
sizex = 4 + (int) (Math.random() * 9);
if (Math.random() > 0.5) {
y += sizey;
sizey = 4 + (int) (Math.random() * 6);
} else {
sizey = 4 + (int) (Math.random() * 6);
y -= sizey;
}
g.drawRect(x,y,sizex,sizey);
x += sizex;
}
}
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